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Anime studio 9 importing flash vectors
Anime studio 9 importing flash vectors














To make that work some deep changes in RageSpline would be needed, and it's probably not worth the effort. The problem is that it can't access the proper RageSpline texture after creation, so the splines get all purple. I've spent a long time researching and testing what would be the best approach for the SVG-In Web Deploy compatibility, in the end I did manage to make "Import on Start" work using an external SVG file next to the web player folder. Massive Edgetune performance boost, it now refreshes the grouped splines in chunks instead of all at once.Įdgetune is now finally usable for more complex SVG art, in a test scene I went all the way from 6 FPS to 20 FPS, with the same size/density. SVG-In no longer uses the system library, resulting in sensibly smaller (~1Mb less) deploys

anime studio 9 importing flash vectors

Web Player deploy now works without the need to remove SVG-In from the project. Talking of which, I've glad to announce some massive progress: Just send me an e-mail so you can get the beta files while I wrap up the next Asset Store version. I did iByte, it imported fine at first run - a glad surprise after having received some "this SVG won't work!" e-mails The good thing is that those files helped me to detect a couple nasty hidden bugs and the most important missing features in SVG-In, it performs much more solidly now. We're definitely not after some quick dough for an unfinished product, be sure of that. We really want to get it out ASAP, but only when it reaches the high quality standards that we strive for.

#ANIME STUDIO 9 IMPORTING FLASH VECTORS FULL#

I'll tell you what, we're working hard to make EdgeTune (the component that keeps vectors look as good as it gets while scaling up and down) work easily and smoothly with RageText - in full honesty right now it works but it's quite a chore to set it up.įor the record, I say 'we' 'coz, although RageTools was my side project so far, the two other coders of the Freakow team are now focusing on RageTools Pro.

anime studio 9 importing flash vectors

For how long will the "performance" excuse persist while even the cheapest mobile devices gfx power increase on a galloping fashion - and you're not even sure if the fixed resolution you're working on will be the next generation iPhone's resolution? Seriously, who wants text that can't be scaled up and down while keeping crystal-crisp? Oh yeah, performance. f'ing AWESOME, RageText uses *vectors*, bitmap fonts suck!! Click to expand.Sorry for getting a bit passionate but I can't resist.














Anime studio 9 importing flash vectors